About This GameGettysburg: The Tide Turns is a hex-based wargame set in one of the most decisive and iconic battles of the Civil War. 150 years ago, brave soldiers fought across this idyllic battlefield, and, now, we put you in their shoes.A Period Piece The game captures the realities of 1860s combat through the granularity of hex based gameplay and an innovative randomized turn system. It is a tense and strategic package from the full, sweeping campaign to individual scenarios. Plan Your Engagement Featuring the work of some of the best artists in the business, the game map and interface capture the period while providing the information you need as a commander. Exciting and fast paced gameplay You will command a myriad of period units including infantry, cavalry, and artillery. Units vary in strength and morale, and, much like Battle of the Bulge, your success will depend on how you maneuver your forces and engage the enemy. Gettysburg: the Tide Turns goes beyond the "you go, I go" turn by randomizing when each division will move. This provides tension, as you must respond tactically as new opportunities present themselves. Features
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Really enjoying this game. The game follows the order of battle for Gettysburg, but adds a random element to the order of troop movement and combat each turn. This keeps the game fresh, and prevents it from becoming "solveable" after learning some pet moves. As other reviews have noted, there are some minor bugs, which probably should have been detected pre-release, considering how long this has been in the works, but having bought other games from the developer, I'm confident the bugs will be addressed. More importantly, its a fun, tactical game, that keeps changing each turn. Since it is unlikely that gamers will repeat the folly of Sickles and Barlow, or Rodes' misadventures, the random order element forces you to react each turn, rethink your overall strategy, and handle the problems that crop up during a battle. Great game at a great price!. This is a lovely little game. A board wargame at heart. Imagine being sat across the table playing someone with the computer conveniently sorting out all the rules for you. Movement, combat and morale are all dealt with seemlessly, without a table or chart in sight. (The tables and charts are there, but you just dont see them as the computer deals with the trivial for you ) It still feels a little early in development but at the price Im not complaining. Witch Ring Meister download no survey
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